Computer Science

Cross-Platform GUI Programming with wxWidgets

$82.75
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$82.75 BBD
ISBN: 
0131473816
Author: 
Smart, J.
Quantity In Stock: 
27
Binding: 
Paperback
Pages: 
744
Publisher: 
Prentice Hall
Product Description: 

"This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it."

–Mitch Kapor, founder of Lotus Software and the Open Source Applications Foundation

  • Build advanced cross-platform applications that support native look-and-feel on Windows, Linux, Unix, Mac OS X, and even Pocket PC

  • Master wxWidgets from start to finish–even if you've never built GUI applications before

  • Leverage advanced wxWidgets capabilities: networking, multithreading, streaming, and more

  • CD-ROM: library of development tools, source code, and sample applications

  • Foreword by Mitch Kapor, founder, Lotus Development and Open Source Application Foundation

About the CD-ROM

The CD-ROM contains all of the source code from the book; wxWidgets distributions for Windows, Linux, Unix, Mac OS X, and other platforms; the wxWidgets reference guide; and development tools including the OpenWatcom C++ compiler, the poEdit translation helper, and the DialogBlocks user interface builder.

Introduction to the Design and Analysis of Algorithms

$118.35
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$118.35 BBD
ISBN: 
0321358287
Author: 
Levitin, Anany
Quantity In Stock: 
48
Binding: 
Paperback
Pages: 
592
Publisher: 
Addison Wesley
Product Description: 

Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, Introduction to the Design and Analysis of Algorithms, 2e presents the subject in a truly innovative manner.  Written in a reader-friendly style, the book encourages broad problem-solving skills while thoroughly covering the material required for introductory algorithms. The author emphasizes conceptual understanding before the introduction of the formal treatment of each technique. Popular puzzles are used to motivate readers' interest and strengthen their skills in algorithmic problem solving. Other enhancement features include chapter summaries, hints to the exercises, and a solution manual. For those interested in learning more about algorithms.

On to JAVA

$10.00
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$10.00 BBD
List Price: $100.00 BBD
Savings: $90.00 BBD (90%)
ISBN: 
0201725932
Author: 
Winston
Quantity In Stock: 
1
Binding: 
Paperback
Pages: 
464
Publisher: 
Addison Wesley
Product Description: 

This book is written in the clear and concise style that has made Winston's C, C++, and Smalltalk books of the "On To" series so popular. To illuminate the key concepts of Java, the authors add various capabilities to a short yet representative Java program which demonstrates how Java is used for building both stand-alone programs and web applets. Using this book, readers learn Java quickly and effectively, and learn why Java is the language of choice for writing programs for the World Wide Web. On to Java 1.3 offers a clear and concise introduction to the Java programming language. In this third edition, the authors increase coverage of advanced material, explaining how to ensure good programming practice using interfaces, build complex systems using the model-view approach to system design, add sophistication to graphical interfaces with complex tables, define new layout managers for special situations, increase program flexibility using factories, package applications into JAR files, enable program interaction via remote method invocation, and create network services using servlets. This book is designed for programmers familiar with other programming language who need or want to learn the Java language.

Linux System Programming

$125.70
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$125.70 BBD
ISBN: 
0596009585
Author: 
Love
Quantity In Stock: 
29
Binding: 
Paperback
Pages: 
400
Publisher: 
O'Reilly Media
Product Description: 

This book is about writing software that makes the most effective use of the system you're running on -- code that interfaces directly with the kernel and core system libraries, including the shell, text editor, compiler, debugger, core utilities, and system daemons. The majority of both Unix and Linux code is still written at the system level, and Linux System Programming focuses on everything above the kernel, where applications such as Apache, bash, cp, vim, Emacs, gcc, gdb, glibc, ls, mv, and X exist.

Written primarily for engineers looking to program (better) at the low level, this book is an ideal teaching tool for any programmer. Even with the trend toward high-level development, either through web software (such as PHP) or managed code (C#), someone still has to write the PHP interpreter and the C# virtual machine. Linux System Programming gives you an understanding of core internals that makes for better code, no matter where it appears in the stack. Debugging high-level code often requires you to understand the system calls and kernel behavior of your operating system, too.

Key topics include:

  • An overview of Linux, the kernel, the C library, and the C compiler
  • Reading from and writing to files, along with other basic file I/O operations, including how the Linux kernel implements and manages file I/O
  • Buffer size management, including the Standard I/O library
  • Advanced I/O interfaces, memory mappings, and optimization techniques
  • The family of system calls for basic process management
  • Advanced process management, including real-time processes
  • File and directories-creating, moving, copying, deleting, and managing them
  • Memory management -- interfaces for allocating memory, managing the memory you have, and optimizing your memory access
  • Signals and their role on a Unix system, plus basic and advanced signal interfaces
  • Time, sleeping, and clock management, starting with the basics and continuing through POSIX clocks and high resolution timers

With Linux System Programming, you will be able to take an in-depth look at Linux from both a theoretical and an applied perspective as you cover a wide range of programming topics.

OpenGL (R) Super Bible

$122.35
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$122.35 BBD
ISBN: 
9780321712615
Author: 
Wright, Richard S.
Quantity In Stock: 
27
Binding: 
Paperback
Pages: 
1008
Publisher: 
Addison-Wesley Professional
Product Description: 

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB’s latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad.

 

Coverage includes

• A practical introduction to the essentials of real-time 3D graphics

• Core OpenGL 3.3 techniques for rendering, transformations, and texturing

• Writing your own shaders, with examples to get you started

• Cross-platform OpenGL: Windows (including Windows 7), Mac OS X, GNU/Linux, UNIX, and embedded systems

• OpenGL programming for iPhone, iPod touch, and iPad: step-by-step guidance and complete example programs

• Advanced buffer techniques, including full-definition rendering with floating point buffers and textures

• Fragment operations: controlling the end of the graphics pipeline

• Advanced shader usage and geometry management

• A fully updated API reference, now based on the official ARB (Core) OpenGL 3.3 manual pages

• New bonus materials and sample code on a companion Web site, www.starstonesoftware.com/OpenGL

 

Part of the OpenGL Technical Library–The official knowledge resource for OpenGL developers

The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

C: How to Program/6E

$143.25
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$143.25 BBD
ISBN: 
9780136123569
Author: 
Deitel & Deitel
Quantity In Stock: 
9
Binding: 
Paperback
Pages: 
1008
Publisher: 
Prentice Hall
Product Description: 

C How to Program, 6e, is ideal for introductory courses in C Programming. Also for courses in Programming for Engineers, Programming for Business, and Programming for Technology. This text provides a valuable reference for programmers and anyone interested in learning the C programming language. 

 

Using the Deitels’ signature “Live-Code™ Approach,” this complete, authoritative introduction to C programming offers strong treatment of structured algorithm and program development in ANSI/ISO C with 150 working C programs. Includes rich, 300-page treatment of object-oriented programming in C++ that helps readers interpret the code more effectively.

Artificial Intelligence/3E

$113.40
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$113.40 BBD
ISBN: 
9780132071482
Author: 
Russell
Quantity In Stock: 
2

Operating Systems Concepts/8E

$144.40
Price
$144.40 BBD
ISBN: 
9780470128725
Author: 
Silberschatz, Abraham
Quantity In Stock: 
23
Binding: 
Hardcover
Pages: 
992
Publisher: 
Wiley
Product Description: 

Keep pace with the fast-developing world of operating systems

Open-source operating systems, virtual machines, and clustered computing are among the leading fields of operating systems and networking that are rapidly changing. With substantial revisions and organizational changes, Silberschatz, Galvin, and Gagne’s Operating System Concepts, Eighth Edition remains as current and relevant as ever, helping you master the fundamental concepts of operating systems while preparing yourself for today’s emerging developments.

As in the past, the text brings you up to speed on core knowledge and skills, including:

  • What operating systems are, what they do, and how they are designed and constructed
  • Process, memory, and storage management
  • Protection and security
  • Distributed systems
  • Special-purpose systems

E-Business 9/E

$101.85
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$101.85 BBD
ISBN: 
0538469250
Author: 
Schneider, Gary P.
Quantity In Stock: 
41
Binding: 
Paperback
Pages: 
680
Publisher: 
South Western
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